// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include "CoolUIDefine.h"

HMODULE g_hDllModule;

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{

    switch ( ul_reason_for_call )
    {
    case DLL_PROCESS_ATTACH:
    {
        g_hDllModule = hModule;
    }
    break;

    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
        break;

    case DLL_PROCESS_DETACH:
    {

    }
    break;
    }

    return TRUE;
}

